Spyro 3: Year of the Dragon – Not a Review

Spyro 3: Year of the Dragon – Not a Review

Spyro games have been my primary source of entertainment for around a month now, and the moment I began, I knew this day would come. When starting something new, despite what it is, I tend to do this thing where I have some level of existential dread surrounding the idea of the end of the said thing. The literal day I commenced my Spyro adventure, knowing full well that I had countless hours of fun ahead, I found myself continually betrayed by my brain. The start of something new is also the beginning of the end, and while I struggle to grasp this truth, I have learned to make the most of something before I reach its inevitable destination. All digressions aside, let’s dive into my thoughts on the Year of the Dragon.

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Spyro 2: Ripto’s Remorse – Not a Review

Spyro 2: Ripto’s Remorse – Not a Review

Let me start this by saying that I’ve never played the original versions of Spyro 2 or 3. If you read my first Spyro post you might recall that I was curious about how much the nostalgic nature of the original Spyro game played into my overall enjoyment. A week later and another 100% completion under my belt, I’m proud to announce that the nostalgia played only a minor role. I genuinely enjoyed this game.

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Spyro the Dragon – Not a Review

Spyro the Dragon – Not a Review

“Spyro the Dragon” for the PlayStation 1 was one of the first foundational chapters in my autobiography regarding video games. As a child, I enjoyed the game, but I was also too young to understand or appreciate excellent level design. Playing the Reignited trilogy has hit me with a wave of nostalgia that made me feel something I’ve never felt before.

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